Description
Character Type E is modelled simply and kept light for real time work.
It is 72 triangles, so you can scatter plenty of them and still keep performance sensible.
It sits in the Characters range.
You get FBX, GLB and OBJ in one file. Keep the folder structure as it is and the materials load correctly.
Import it into Blender, Unity or Unreal and it is ready to use.
The licence covers commercial projects, so client work is fine. One payment, no subscription, and you can reuse it across your own projects.





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